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Apple’s highly anticipated mixed-reality headset may not require an iPhone to work, with the first release in the lineup likely to be able to work independently of any other Apple device.
Apple is thought to be preparing its initial ar headset is expected to finally surface in 2023, potentially during or before WWDC 2023. The first headset in Apple’s product line that could appear at that time may be more of a standalone device than previously thought, with it apparently able to work without the user necessarily having an iPhone or iPad beforehand.
According to Mark Gurman’s “Power On” newsletter for Bloomberg, the headset “probably won’t require” an iPhone for setup, nor for actual use. Sources say the latest versions of the headset being tested apparently can be set up without needing an iPhone, with the headset able to download a user’s content and iCloud data directly for itself.
While able to work independently of other hardware, users will still be able to transfer data to the headset from their iPhone or iPad, in a similar way to how new devices can be set up.
The idea of it being independent hardware is highly plausible, since Meta’s Quest 2 is already designed to be used separately from other hardware, though you can still interact with it via a companion app.
Interacting with the headset is via eye and hand tracking, including in-air typing, but this has apparently been “finicky in testing.” While users may have to rely on an iPhone’s keyboard for text entry, it is expected that software updates will be deployed to provide rapid improvements after launch.
In a refinement to earlier reporting, Gurman now thinks that a WWDC launch for the headset, apparently called Reality Pro, will occur. Shipments would take place by the end of 2023, in theory.
Beyond the first headset, Gurman writes that Apple is already planning follow-up models, including a cheaper version due at the end of 2024 or into 2025. Using a lower-end display and processor, the headset tentatively titled Reality One will be much cheaper than the initial $3,000 model.
A second-generation Reality Pro is apparently on the way, which may offer considerably more performance than the M2-equipped first-gen model. An apparent complaint is that the M2-based model isn’t powerful enough to support more than two realistic VR representations of participants at a time.